Let’s talk about the fundamentals, the building blocks and the best practices that you need to have in place to monetize your app further.
01:12 – How to increase your mobile games’ revenue using psychology (the theory of reciprocation and reference points).
06:31 – Managing the cadence of your offers and your players’ reactions and responses to them.
10:10 – Using bonuses, rewards, and double-ups for your players to spend more time and enjoy the game overall (resulting to them spending money on your game.)
14:38 – Taking advantage of the patience of your players, such as making them wait for something to finish building.
20:15 – The first-time user experience: how to make it good for the players and why you should really focus on this phase.