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Today’s guest, Jordan Blackman, has worked on multiple 10 figure products for companies like EA Sports, Ubisoft, Zynga, The Pokemon Company, AMC Networks, Ellen Degeneres, and many more. You will discover a few easy ways to increase your game’s monetization.

Jordan Blackman is the Owner of Bright Black Associates.

Highlights

01:04 – Jordan’s process for evaluating a product

02:55 – Questions to ask yourself when looking for strengths and weakness in your core loop

04:00 – The idea of “Optional Depth”

07:27 – How to do a Compulsion Analysis — mapping things out and seeing what’s missing in each time frame

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